I don't have a whole lot to write about. Lindsay does a great job of covering most of it, and posting pictures. (Thanks, Honey!)
Unfortunately that just makes it harder for me to think of new stuff. Let me see. We (finally) hung our curtains. True, there is only one wall with any sort of colour or interest, but now that it's done I think it's one nice looking wall. I'm sure Linds will update our Picasa albums with a more thorough view of our apartment, but here's one shot to show my handiwork.


As for the cons; well, like I said, it's a bit ungainly at first. Sometimes you animate something for a day and then spend 2 days trying to get it to implement into the game properly. Or if it's a new feature it could be several days or even weeks before it starts working in any recognizable manner. There are so many variables that can prevent something from working correctly and you really have to get to know the idiosyncrasies of this game that started long before you got there. Then, just because you get it working is no guarantee that it won't get broken somewhere down the line.
You may be sick of hearing about Olive, but too bad, there are more pictures coming anyways. She's about 2.5 times the size she was when we adopted her, but she still has her puppy cuteness and gets lots of compliments wherever she goes from people who don't know her like we do. She got sick last weekend, probably because she ingests everything she can get her little whiskery mouth on. The results were rendering our puppy poop bags totally useless so we put her on antibiotics and are feeding her a "bland diet" for a few days. At least the "Fecal Parasite Screen" reassured us that she doesn't have Giardia, which can apparently take months to get rid of.